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Noticed

Gained 3+ followers

N00b

Played 100+ games

3 Years of Service

Being part of the Backloggd community for 3 years

Favorite Games

Plants vs. Zombies: Garden Warfare
Plants vs. Zombies: Garden Warfare
Terraria
Terraria
Sonic Unleashed
Sonic Unleashed
Uncharted 4: A Thief's End
Uncharted 4: A Thief's End
Ghost of Tsushima
Ghost of Tsushima

103

Total Games Played

000

Played in 2024

000

Games Backloggd


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There's many circumstances where games can offer extremely fun and addicting gameplay by just being well structured, offering a lot of content unified with good gameplay, this creates an organic relationship between game and player. One of these cases can, absolutely, be attached to Plants vs Zombies Garden Warfare.

The game is extremely well balanced, there's no OP character that's just annoying to see on a match or the character that no one uses because there's just no point on doing so, all 8 options have their advantages and disadvantages, all of them being unique, creating a great feeling when you discover your favorite to play. Characters also have variants that impact gameplay, which is the highlight of the game, it's always great to unlock a new variant and use it to see all the changes compared to the original counterpart, and maybe seeing it becoming your favorite to use.

Unlocking systems are fair and satisfying to go after, of course you could just pay to get mostly everything, it's an EA game, but doing so won't make you get any sort of advantage, because skill is more important than everything in this game, recapturing the well balanced aspect again. Customizations are really cool and nice to mess with, always a fantastic feeling when you complete a page from the sticker book with all the customizations for a character, and there's a lot of them for you to immerse yourself in this universe and customize your character the way you feel like it.

The aspect of Plants against Zombies is really well done, tons of different modes to put this concept at proof, shout out to Gardens and Graveyards for being the absolute best idea ever for a game like this. Also the classic formula of waves from the original PvZ game was really well translated and adapted to Garden Warfare in Garden Ops, a blast to play with friends, although it can get old pretty fast.

Soundtrack is fantastic, memorable intense tracks that get you pumped for action or just slow catchy vibes for you to enjoy. Maps are great with amazing map design, where players can get really creative creating their own places to hide, cover, shoot etc. Visuals are good with unique art direction, gameplay is fun and can be enjoyed by everyone, it's the classic formula of easy to learn but hard, and very satisfying, to master.

Plants vs Zombies Garden Warfare is a love letter to the franchise, adapting it the best way possible to a multiplayer third-person shooter, sure it has problems, every game does, could have a little more variety on the content and some gameplay modes could've been better, some of them are completely absent of players because they're just not so interesting, but by the end of the day, the game serves with majesty it's purpose, a fun ride in a garden with zombies for you to pop up, or vice versa.


A complete offense to the boost formula and classic formula of Sonic games, Sonic Forces ruins entirely what made these two gameplay styles so great. Sonic's stages are linear, with automatic level design and character movement lacking variety, you jump, homming attack, hold square and you beat the stage, in less than two minutes, even one minute sometimes. The physics are also awful for all characters. Said physics at Classic Sonic's stages are abismo, as well as the terrible, not fun and shallow level design. Your customizable character although having really good customization options, can't get you thrilled for playing as them due to their stages being absolutely not fun to play, horrendous acceleration with boring level design, essentially Sonic without the boost and an automatic grappling hook. Story is an advance taking into account the not so good plots from Sonic Colors, Generations and Lost World, but unfortunately it's still weak, not well written and poorly established. Sonic Forces is one of the worst "3D" Sonic games ever conceived, managing to ruin things that worked just fine before in this franchise.

Disrespectful, unworthy, shamefull and outrageous are some of the words to describe Sonic 4: Episode I. Other than the name Sonic 4, you won't find anything that connects this atrocity to the great classic Sonic games, awful level design, disgusting physics, stages dissembled as a cheap bad looking copy of old stages from the classic games and painfully boring to play, sets Sonic 4: Episode I as a complete tragedy, undeserving of it's title name.