A huge step up compared to the third instalment. Diablo IV goes hard and wild in the story of Sanctuary, and it's a good thing the franchise goes back to those roots.

Loved the voice acting (especially Ralph Ineson, my oh my do I wish I had his voice). Narration goes beyond the simplistic separation of 'good' and 'evil'. Humans are flawed, and so are the so-called gods. They're driven by their emotions, blindly following their hopes and desires.

I'm really excited for the future of this game. If the endgame of Diablo IV had me thrilled and emotionally engaged, I'm sure the team behind it will deliver something very special next.

2016

“Doom” is a spectacular revival of the iconic franchise, offering a relentless and exhilarating first-person shooter experience. With its fast-paced gameplay, visceral combat, and stunning visuals, it captures the essence of the original while elevating it to new heights. The game’s single-player campaign is a standout, with a variety of demons to defeat and an arsenal of powerful weapons at your disposal. The Glory Kill system adds a strategic layer to the carnage, encouraging aggressive play to regain health. “Doom” is a must-play title for anyone craving non-stop action and a challenge that rewards skill and quick reflexes.

The Walking Dead would probably be my favorite story in terms of zombie apocalypse. There was a time during my teenage years where I'd be obsessed with brain eaters movies, but it wouldn't be until I discovered the comic book series of Robert Kirkman that I realized what should be a great zombie narrative.

I won't make a comparaison with the TV series, because I haven't seen all of it (probably stopped at season 4 or 5?), but what I can assure you is that Telltale definitly preserved the atmosphere you'd find in the comics. The Walking Dead isn't about zombies or how much walkers you can smash on the head. It's about human condition, how most of us lost the sense of community and trust, how we shattered a world and our souls, and yet people still try to build communities and make our lives better. But when survival is put first, the challenge to make the world a better place is very high, and can cost many lives.

Telltale's The Walking Dead feels like watching a film, and as someone who's fond of cinema, you bet that I love that aspect. And you create your own story. Sure, the narration itself is already written down, and it'd be almost impossible to create a game with thousands of possibilities and choices, but I think that the options you're given are enough to create something that fits you. In the end, you still feel that your decisions have an impact, not only in the story, but on you too, which can influence your next outcomes.

I think that The Walking Dead also brings more emotions. Movies affect me pretty easy, I'm the kind of guy who can have a tear or two if a scene gets emotional. But a video game empowers those feelings, and the only reason I can find is because you're litteraly part of it. And because The Walking Dead is done right, you'll feel a lot of emotions: you'll be angry, joyful, you'll have regrets or feel betrayed, you'll shed tears of joy or sadness. You'll feel all of that, and that's powerful.

I'm not even gonna make a rank of each seasons, because all of them have their uniqueness and charm. All of those stories are about survival and hope of creating a better world, find good people and making a difference in an already shattered earth. Clementine, Lee, AJ, Javi, Michonne, all of those protagonists are amazing in their own way, and so are the people you'll encounter along the way (well maybe not all of them). You'll even find some familiar faces if you've read the comics!

I loved Telltale's The Walking Dead for all the reasons I've said above, and I'd do anything if I could experience this gem again like the first time. It's the game that reminded me (with many other things) why I love stories. They bring us together, teach us to be better people. Thank you Telltale for this masterpiece.

I could say I'm a fan of Star Wars, or at least someone who very much enjoys its world. So far, I've enjoyed a lot what was delivered (from the movies of the Skywalker saga to the stand-alone stories, to the TV-Series like The Clone Wars, The Mandalorian or even Rebels). So you can imagine I was pretty thrilled to try out Jedi: Fallen Order. And it didn't disappoint me.

It's got everything you love from a Star Wars story: an adventure about self-discovery, fighting for the greater good, and saving what matters the most, the ones we love. The story of Cal Kestis is about someone who remains in the shadows after the tragic Order 66 incident. But, unlike Obi-wan Kenobi who completely pushes away the idea that the Jedi Order will be brought to life again, Cal has that hope sparkled again. And he's got help from the pilot Greez, the shattered Cere, and the cute droid named BD-1. All those characters are great, and I cared for them, even the 2nd Sister, who was quite a great antagonist.

Just like the movies and TV-series, Jedi: Fallen Order expands the lore of Star Wars (something I like about that franchise, there's always ways to introduce some nice creativity to that universe). We get new people, while some others are familiar. New places, but you might recognize some planets introduced before. And imposing villains, though the Inquisitors were already introduced in the Star Wars: Rebels TV-Series. Plus you get the chance to find and scan a lot of elements that will give you rich informations. And hats off to the artists who made the soundtrack. The music of Star Wars has always been a huge part of what it makes the movies/series so great, and the one in this game is excellent.

And, finally, we need to talk about the gameplay itself. It's really smooth. You get to play as a Jedi (so that's always a plus), the combats are based on parries and dodging, and you can use the Force as a tool to attack your enemies. It's action-packed, and the introduction is only a taste of what you will experience in the future. The boss fights are fun, one of the reasons because you get to do lightsaber duels. The talent system is simple of use and (at least for me) incited me to gain experience.

Jedi: Fallen Order is a great addition to the Star Wars franchise, thanks to its engaging story and characters. It's got everything that makes a mezmerizing story adventure. I hope EA won't ruin everything and deliver something as good as this one in the future!

“A Plague Tale: Innocence” is an enthralling journey through a meticulously crafted world, blending fantasy with the stark realities of the Black Death. The heartfelt survival story of two orphans, Amicia and Hugo, unfolds with a poignant dynamic that shines against a grim backdrop filled with danger and intrigue. The game’s stealth gameplay and puzzles create a sense of vulnerability that heightens the emotional stakes, while the world itself, riddled with corpses and swarming rats, provides an atmosphere that is both foreboding and immersive. This title is a testament to the power of narrative-driven games and is a must-play for those who appreciate a story with depth and heart.

“Hellblade: Senua’s Sacrifice” is an extraordinary narrative-driven game that combines stunning visuals, groundbreaking audio design, and a powerful portrayal of a warrior’s journey through myth and madness. The game’s innovative use of binaural audio immerses players in Senua’s world, making every whisper and battle cry resonate with chilling realism. With its thoughtful exploration of psychological themes and a hauntingly beautiful landscape, “Hellblade” offers an experience that is as profound as it is thrilling. A must-play title that pushes the boundaries of storytelling and gameplay.

Not Telltale's best story, but it's entertaining nonetheless. It surely preserves the noir film aspect that Batman is known for. I feel like this is the first time I actually believe that, for a Telltale story, your actions and decisions don't matter much for the evolution of the narration. But because of how straightforward it is, Batman - The Telltale Series remains fun to play.

A much more engaging story when comparing to the first Batman - The Telltale Series. More villains, a deeper connection between Bruce and Alfred, and a more complex relation between Batman and Gordon. And how not to mention the evolution of John Doe aka Joker. Honestly, Batman: The Enemy Within gets everything right in where Batman - The Telltale Series had its flaws.

“A Short Hike” is a charming and heartwarming adventure that invites players to explore the serene beauty of Hawk Peak Provincial Park. With its delightful pixel art and soothing soundtrack, the game offers a peaceful retreat into nature. As players guide Claire, a young bird, on her journey to the summit, they’ll encounter a colorful cast of characters, each with their own stories and quests. The gameplay is a gentle blend of exploration and light puzzle-solving, with golden feathers enhancing Claire’s abilities to glide and climb. It’s a game that celebrates the joy of discovery and the simple pleasures of a hike through the wilderness. Whether you’re seeking a moment of tranquility or a cozy, uplifting experience, “A Short Hike” is a breath of fresh air in the indie game landscape. 🌲🏞️🎒

“Jusant” is a captivating and innovative climbing adventure that has quickly ascended to the hearts of gamers. Its meditative gameplay, combined with a poetic and ecological narrative, offers a refreshing take on the puzzle-platformer genre. The game’s intuitive climbing mechanics and creative level designs provide a satisfying challenge without feeling repetitive, ensuring a smooth and engaging experience. With its atmospheric soundtrack and beautifully crafted world, “Jusant” is not just a game — it’s a tranquil journey that rises above, making it a standout title in the gaming world. 🧗‍♂️✨

In the serene heart of Wyoming’s wilderness, "Firewatch" emerges as a beacon of storytelling. It’s a game that weaves solitude and mystery, where every dialogue crackles with personality, much like the twigs under a lone ranger’s boots. The artistry of its sunset hues and the depth of its narrative are a call to those who yearn for adventure. "Firewatch" is a journey of introspection, a melody of nature’s untouched beauty, and a testament to the power of human connection. It’s an experience that kindles the spirit and ignites the wanderlust in us all.

Capcom’s "Resident Evil 2" remake is a masterclass in horror gaming. It brilliantly reimagines the classic with stunning modern graphics, tight controls, and atmospheric storytelling that keeps you on the edge of your seat. Whether you’re a series veteran or a newcomer, the game’s blend of challenging puzzles, intense action, and terrifying enemies offers a deeply satisfying and spine-chilling experience.

2023

“Venba” is a charming narrative-driven game that beautifully intertwines the art of Tamil Indian cooking with touching storytelling. As players guide Venba, a mother preserving her culinary heritage, they’ll encounter intuitive puzzles that are as thoughtful as they are fun. The game’s vibrant art and soulful music create an immersive experience that celebrates family, culture, and the joy of cooking. A delightful gem that’s sure to warm your heart and tantalize your taste buds.

2021

“Toem” stands out as a serene adventure that captivates the heart with its simplicity and charm. It unfolds as a delightful odyssey, inviting players to explore with a camera in hand, uncovering the world’s whimsical stories one snapshot at a time.

The game’s black-and-white visuals craft a timeless atmosphere, encouraging a focus on the narrative and emotional connection. The minimalist design complements the smooth gameplay, ensuring every photograph taken is a moment treasured.

“Toem” is an enchanting escape that proves the power of games to weave tales without words, leaving players with a gallery of memories and a sense of peaceful satisfaction.

“Bramble: The Mountain King” is an enchanting journey through a dark and mystical Nordic fairy-tale world. With its dynamic camera style that shifts from 2D to 3D, the game draws you into its beautifully crafted environments, filled with rich folklore and mythological creatures. The sound design is exceptional, accentuating the compelling narrative and the emotional depth of Olle’s quest. Despite some technical imperfections, the game’s stunning visuals, atmospheric storytelling, and memorable sequences make it a standout title well worth experiencing. It’s a testament to the power of indie games to deliver unique and immersive experiences that resonate with players long after the journey ends.