When playing other video games, you can feel competing interests at play in how the final product was designed and implemented. Fun. Profitability. Mass-appeal. Accessibility. Franchise potential. Maximizing playable hours. DLC opportunities. You name it. Compromises are essential to modern video game development.
When playing Titanfall 2, you get a very convincing sense that nobody considered those interests. No compromises were made. The game has a singular goal, and every element of it satisfies a single question:
"Does it fuck?"
The goal was achieved. This game fucks. Trust me.
When playing Titanfall 2, you get a very convincing sense that nobody considered those interests. No compromises were made. The game has a singular goal, and every element of it satisfies a single question:
"Does it fuck?"
The goal was achieved. This game fucks. Trust me.