Legendary was not very good. I think the use of a risk/reward healing system is sort of neat as opposed to your usual health pick ups or hiding behind cover while waiting for your health to recharge, but having shootouts with regular people that don't drop healing resources makes the end of the game unfair almost. On top of that your secondary energy blast attack is so unimportant to combat it made me wonder why it was even tied to your energy meter at all. Your fart blast doesn't really get used in combat outside of 2 mandatory areas with some phase shifted werewolves.

Guns don't really feel very good to shoot either, with very minimal recoil or enemy reaction. Not a ton of variety either in your arsenal.

I also think the use of respawning enemies in most combat arenas, although meant to increase the tension of the situation, just comes off more as a nuisance when trying to solve the very simple environmental puzzles.

Reviewed on Dec 14, 2023


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