F.E.A.R. made me afraid. Not of the scary ghosts, but of every combat encounter. I would say I played most of this game incorrectly since I have a certain way of going through shooters. Run and gun, blast up the ass fast action. While you can get away with doing that to an extent, you can't do it forever as you'll soon feel yourself hurting for medkits and armor very quickly.

It's been said before, but the enemy AI really is the number one reason to play this game. They'll split up to flank you, run forward when they have you cornered, liberally throw grenades to flush you out, and overall just making each encounter a very dynamic experience. It's not fast paced at all, which is something I had to adjust to after playing Vanquish. There isn't even a single boss, which isn't a problem, it's just something to keep in mind going into this.

The story felt very "part one" though, seeming more like a setup for potential sequels. It's delivered well enough, but the big bad guy is tossed aside during the last chapter in favor of establishing a new threat that, judging by the cover of each game going forward, will be causing problems here on out.

I like this one though, it left me wanting to see where the series goes. I might even try out those DLC campaigns while I'm at it. (Also I lied, the scary ghosts scared me as well.)

Reviewed on Jan 29, 2024


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