Dying Light 2 is yet another example of feature creep ruining a promising sequel that could've outshone the original completely, but failed. It's not a complete faliure, of course: I just LOVED the improvements they've made to parkour, how they retooled some combat mechanics, and the way they tackled night gameplay. But with it's fuck-huge open world with icons constantly assaulting your senses, it's hard to just sit back and enjoy the good parts of this one, and the story is immensely dissapointing. The OG Dying Light didn't have the best story either, but at least there were memorable and fun characters supported by great cutscene direction and voice acting; now it's just cliche morons bumbling their way into an anti-climactic ending. Really dissapointing. If Techland intends on making a third game someday, I'd want them to narrow it's scope a little bit, or at least introduce some more sandbox elements and greater enemy variety, not double down on scripted idiocy or live-service elements most players won't even touch.

Reviewed on May 16, 2023


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