Honestly was iffy on yet another Amnesia game after Rebirth, especially given this one seemed to forgo the narrative focus of the series for something akin to an immersive sim style which wasn’t sure if they’d execute well. But while different and smaller scaled I liked this one too, in fact of the three it’s probably the most interesting from a gameplay standpoint

For one it’s actually pretty scary unlike Rebirth. You’re being hunted by a monster with AI akin to the unpredictability seen in Alien: Isolation, and the atmosphere/sound of the WWI bunker as you try and explore is constantly oppressive. On top of that, you need to find fuel in order to keep a single generator running that’s your only source of power, as the bunker goes pitch dark when it’s off and the monster starts roaming more freely. It works well and makes for a tense race to gather what you can before the lights go out

The bunker has various areas to explore in order to find items you’ll need to escape, along with notes that can help you around or gives info on the bunker and its (prior) inhabitants. You’re also free to go where you wish and have various options to get through barriers (like locked doors that can be broken through in different ways). Items are also randomized each playthrough which is a neat way to add more replayability to it

It’s not very lengthy (finished at about 4 hours), but was cool and shows Frictional still has ideas that can help liven up their usual formula going forward. Definitely looking forward to their next project, hopefully it’s a new IP though

Reviewed on Jun 11, 2023


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