This is the game that really pushed me to my breaking point about Boomer Shooters where it's come to a point where I feel like I'd have more fun with Call of Duty 4, I just for the life of me can't really jive with this game, it's got some neat mechanics and tricks but I hate the core of it.

I hate the lack of real weapon variety outside of these shitty variants that don't change up the weapon enough, it's the exact same problem as Doom Eternal's weapon upgrades except Doom Eternal had a bunch of different weapons in general.

I hate dashes over just fast movement, one of these days I'm going to make a boomer shooter where you just play as the Scout from TF2 with a bunch of different weapons, it just feels a lot more elegant to dodge around with direct movement rather than the dedicated dodge button.

I HATE this parry system, I've only encountered one game where I felt like the parry system was a nice touch that added to the experience without hindering it, and that was fucking Pizza Tower, In Ultrakill it feels like the game expects you to master parry timings, because it turns otherwise difficult boss fights into total fucking cakewalks, it stops being cool after you realize that's what you were supposed to do and everyone else has probably done it at this point.

And man oh man, I don't think bosses belong in FPS games, these just kind of suck and are memory tests, if you have above average aim the accuracy is never an issue and it's just a memory game of dashing and parrying at the right moments, it's a snoozefest.

Regardless, the levels are well designed, there's a lot of fun secrets and it's a labor of love, it's not a bad game, I just don't like any of the major things that make it stand out, also Hakita is terminally unfunny.

Reviewed on Apr 07, 2024


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