Fun? That's a stretch. Lords of the Fallen manages to achieve new lows in game design, particularly with its abysmal camera system that seems intent on inducing rage to the player. Hitboxes are laughably erratic, while the physics and collision detection make navigating the environment a nightmare. Walls and fences suddenly become intangible barriers to enemies weapons, robbing you of any sense of immersion.

The new systems introduced only compounds the frustration. Prepare to be blindsided at every turn by enemies lurking in the most nonsensical hiding spots. The developers' idea of challenge boils down to inundating you with hordes of enemies and subjecting you to relentless ambushes, devoid of any strategic depth. Some enemies sometimes will spawn out of nowhere and one-shot you. It's as if they're determined to punish players for daring to engage with their game.

The 'vigor' (read: souls) I accumulate and lost due to game and camera glitches border on the absurd, I could've probably gone like 30 more levels with it. It's a testament to the game's lack of polish and attention to detail. Save yourself the headache and steer clear of this mess of a souls-like experience, put your money to good use.

Reviewed on Mar 29, 2024


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