This might be one of my new favorite Soulsborne games.

To start off the level of polish here is unbeliveable. The fact that this game comes close to touching what From Software does right out of the gate deserves a big tip of the hat.

It does borrow a tremendous amount of ideas from past games of the genre, but it blends it all in a way that ultimately, to me at least, felt completely earned.

It has a distinct world, art direction, and soundtrack that truly sets it appart from its contemporaries. The combat system is rich and flexible and encourages exploration. It's somewhat close to Sekiro in its «rhythm game parrying» nature, which I adore. Also, the level scaling on enemies puts Elden Ring to shame as it always feels fair and balanced. It's just so well thought out in every tiny detail, it blows my mind.

One of the biggest draws for me as well is the story of Lies of P. It's told in a clear way with minimal bullshit which is quite a change from games like Dark Souls. It has interesting themes that are explored thoughtfully, and quirky characters aplenty that I loved to saw pop up again and again. And I got the story without having to watch 3 hours of Youtube videos which is very, very welcome.

The one thing I thought lacked a bit was the boss designs. They felt a tad underwhelming most of the time, and safer than Elden Ring's boundless spectacle.

Even so, the whole package is immaculately paced and polished and gives From Software a good run for their money. I totally validates its own existence for it's unique qualities and carefully crafted world and gameplay, and I love it for that.

Almost forgot : I love Pinocchio.

Reviewed on Jan 28, 2024


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