Game feels impossible to rate considering how much this game has changed since my last experience 10 years ago and just how much it's changed (and still is changing!) since 2004. Still wanted to leave a bit of writing on this game to note at how much of a lifestyle this game was for me from early 2007 to late 2009. WoW wasn't just a revelatory game for me in terms of exploring a gigantic, ever expanding world but the online nature of it made it feel like a genuine social space that was (un)intentionally pushed with its gameplay mechanics and game spaces.

Bartering with different professions in trade chat, organising a dungeon party of people from your own server and getting to know and socialise with them because of how long it could take sometimes to get five random people together. The game might not be the same anymore but the experience of travelling to a random small town in an off-the beaten-path area and just talking to a random dude walking around there dressed as a skeleton from drinking some noggenfogger at 7pm on a tuesday is something that is seared into my mind.

Reviewed on Mar 22, 2021


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