Never thought I'd say this about a Souls style game but DAMN, what a good ass action game!

The way sword combat is played in this game is thrilling and fast. I love how on your toes you need to be whilst playing this game, especially in boss fights. Sekiro took the offense-focused combat of Bloodborne but instead really made you go in on the enemy. Whilst in Bloodborne you were encouraged to be offensive, you could also hang back a lot and do pokes still. In Sekiro, the addition of the stamina meter for enemies means that if you want to beat guys, you need to be constantly in their face attacking and deflecting all at once. For normal enemies this can feel cool but when you fight a boss like Genichiro, the game reaches a whole other level.

Fantastic combat, great boss fights, some cool vertical level design to prop up the new movement and stealth options. The only things that bring the game down from being top tier is a lack of more fantastical areas, a lack of more adventurous world design and a lack of DLC. Think about it...a DLC with new expanded areas, some stuff to expand the lore, maybe some customisable costumes or a few new weapons....what could have been...

Reviewed on Sep 10, 2020


Comments