An incredibly charming game. Goddddddddd this game has so much character.

I love how the "anti-rpg" gimmick of the game is actually a positive one, in which instead of leveling up and progressing through killing you do it through gaining and spreading love. I love the different presentation styles the game uses, in perticular the claymation of its monsters and the soft drawing style of the world in general. I loved how the OST for this game is mostly made up of independant musicians from the local tokyo scene of the 90s and you can play their "modern" tunes through an in-game music player any time. I really appreciate the playful and punchy writing and just how much there is to do in the world.

For a game about love I guess it's not too weird to say there is a lot to love in it. There are some negatives to it, one of them being how obtuse some of the puzzle solutions can be and knowing how or when to progress, which can unfortunately lead to some frustrating walking around for hours that can dampen the pacing.

But the one thing that's most unfortunate about it is how this game never came over to the west in 1997. So many of its features and presentation may seem a little bit trite by todays standards, especially within the indie scene, and whilst that didn't effect my feelings towards them whilst playing, I do also have to wonder how mindblowing playing this game might have been back in the 90s. Who knows how influential this game could've been. Ahh well.

Either way, I love this game and I recommend it to anyone who likes playing different, cute games.

Reviewed on Nov 18, 2020


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