It's a competent deckbuilder with a fun character designs, but really not much more than that? I think towards the end the runs go on for wayy to long and the control the player has over their deck is kinda restricted by not having a reliable way to remove cards from your deck (or reject picking any new cards up). For me, this led to most runs just being played with a steadily balooning deck size, where you can try to make the most of the synergies the game randomly gives you, but you're kinda consigned to that randomness.