It's sooooo goooood, and I wanna recommend it soooo baaaaaaad.

It has my favorite battle system of any JRPG, with fighting game/beat-em-up influence, Motoi Sakuraba was going crazy on the soundtrack, and the characters/world/story were very cool and unique in my opinion.

But the game has a lot of mechanics and ideas that I haven't seen very often, and which you may not understand on your own. Stuff like how to fulfill certain requests Freya gives you, or what certain items and skills are for. The game tells you enough that you'll feel dumb for not getting it, once you understand it. But for me at least, it wasn't enough to actually get it while playing through.

Without spoiling story, there are also multiple endings, but only 1 of them is the full and satisfying conclusion. The requirements to unlock it are specific, and you'll be working on it as you progress through the game. So unless you're willing to play the whole game again after inevitably getting a different ending? You'll want to read the Gamefaqs "best ending guide"

With that said, based on developer interviews, this kind of game design seems intended. For someone willing to dedicate that kind of time: The game may prove a really satisfying and fascinating gift that won't stop giving. Whether you choose to use FAQ's and aim for the best ending, or go in blind as was intended, I hope you'll at least try it. It's a great game.

DO NOT PLAY ON EASY MODE! You get less content to play through, and are not able to get the true ending at all. Just play on Hard mode for the full experience.

Reviewed on Jan 25, 2024


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