one of my favorite doom wads of all time. this whole map is heavily inspired by the book "house of leaves", which i haven't read so i can't give my piece on that. myhouse is a creepy and liminal subversion of the "myhouse" wad concept, where you descend deeper and deeper through twisted versions of the titular house. the music is amazing, starting off with the track "running from evil" from the first level of doom II, and slowly distorting it with key changes and missed notes as you progress through the first couple parts of this map. eventually, when you start on one of several paths, the music abruptly turns into a beautiful ambient track that fits perfectly with the unfolding world inside of this house. the textures and doomcute looks very nice, not the best i've seen in a wad but still it's obvious there was effort put into even the normal parts of this map. there's not much here in terms of gameplay, other than the big final fight which is a relatively manageable slaughtermap style confrontation, which can mostly be taken care of by forcing enemies to infight. still, the point of this map is clearly not to set new standards in terms of gameplay. this map is incredible and absolutely deserved the cacoward. go play it for yourself.

Reviewed on Jan 22, 2024


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