One of the rare Jrpgs where i felt the battle system had promising depth, sadly the story goes nowhere and none of the choices matter, its super shallow in that regard, and the combat while having a decent amount of depth into it, still feels monotone and shallow, it discourage creativity and tactics and instead encourages streamlined mechanics and stat checks, eventually i finished it and had a good time, but looking back at this, its absolutely not a good game, middle of the road.

Characters are a hollow husk, they have the personality of a rock, this i guess was one of my reasons for me not caring about them, and game has way too much reptition, not only the combat system is slow and lacks creativity it also forced me to fight the same trash mobs until i get to the bosses, instead of artificially bloating the game with trash poorly designed boring encounters they could've at least cut that and put more time into polishing the gameplay.

Reviewed on Feb 15, 2024


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