Such a strange game. Legitimately feels like it was developed by a team of people who just did not understand Just Cause's strengths. In a series focused on movement and chaos, why am I being assigned missions where I stand in one spot and defend a computer for five minutes? Why am I slowly escorting prisoners on foot across an entire base? Why does this game look like it came out in 2014? The questions go on and on, with very little answers to be found.

Reviewed on Mar 26, 2024


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