After a strong feeling of listlessness that prevented me from really playing much new, I pushed myself through an hour of saturn emulation config bullshit to finally kickstart my ass into this series. I did make sure to take a break before starting, lest my frustration with getting everything set up to begin with color any of this experience.

The result? Hmm.
Definitely has the charm of what I guess is somewhere in between tech demo and concept album, and well it has dragons in it so I guess I can't complain too much, but what is here is still an extremely scuffed rail shooter to play.

I don't mean from really a mechanical perspective, although that part is only moderately interesting there, I mean from a visual one. Processing the low resolution obstacles required a lot of squinting from my end and there was so many things that hit me that I couldn't tell what did at first. It's very coarse rough sandpaper to just feel through, with lightly sharp edges. I don't enjoy playing with it, but there's certainly some neat feeling to rub against the sandpaper initially.

In conclusion though, I finished stage 4 where I fought a large mech that had some cool animations, and then I decided that maybe this isn't the game I should be playing to try to get back into things at all, as I'm not feeling an ounce of much satisfaction or fun from this history piece. I don't recommend playing it, personally.

Reviewed on May 03, 2021


1 Comment


3 years ago

Can we agree the stage 1 track is a banger though