When I first touched down on the Sector 7 Slums, after getting off the train, I cried. It's difficult to really boil down those euphoric feelings floating in my brain, the complete wonder and majesty I was experiencing, or seeing something that I cherish captured in painstakingly incredible detail. This tipping point for me defines the whole game, and surprises me at every turn with how much it genuinely understands and soulfully carries the legacy it now seeks to work atop of and, in some cases, defy.

Simultaneously, it's difficult for me to know where to begin talking about the game from here. There's so much to talk about that is just going to come off as fangirling gushing. And while I'm not ashamed of that, I still don't want to say more than I really need to.

I think I'd like to describe another scene, a bit of small spoilers ahead. There's a point of falling action where the cast has to decide what the next option should be. In the middle of the night you walk out to see Barret in the garden, thinking about what keeps him going. He talks to you about his reverence for the people he's known, implying that he's lost them. He tells a history of the wonderful happiness each of them brought, that he continues marching forward with. It's such a powerful characterizing moment for Barret. It as well is a heartfelt honest telling of how these characters act, and respond to what's in front of them.

There's a moment where the game goes full on against its legacy, cutting the threads metacontextually to forge a path of its own. That path is laid in with a next-level orchestration that blissfully captures the energy, and a combat system that is absolutely excellent and is tested to its complete limits here. The final bosses, like ones before, offer incredible tactics and balancing acts between the ATB management and correct positioning. And I fucking loved every single minute of it.

There are a few niggles of course. The pacing is off-center and leads to a lot of parts that outstay their welcome. The combat system while I can heap praise and honestly analyze in a lot more detail than I'm putting here, has issues in terms of feedback both in learning the systems as well as enemy telegraphs. There's also full-on meme additions that really should've been left to the cutting board.

Either way, FF7R surpasses all my memories and feelings of the original. Despite barely taking up like 15-20% of the original game's plotline, it exceeds the entire game. I really can't wait for the unknown adventure ahead.

Reviewed on Feb 20, 2021


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