If you're going to flash the suicide hotline number 5 times over the course of a single playthrough, you should probably have more of an understanding about the mindset of a suicidal person than 'Watched the first season of 13 Reasons Why and think you get the gist'. Also maybe don't bother having chase sequences if they're going to take up like 5 minutes of the total playtime, especially if they only really tie into an aspect of the game's story that somehow gets less focus than the chase's themselves do.

On the plus side this is maybe the funniest possible introduction to Silent Hill I could have had!

Reviewed on Feb 04, 2024


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