Ys VI is the first entry with this style of presentation and gameplay, and because of that it doesn't feel as absurdly polished as Origin, but because it lacks that polish it has some unique aspects that I really enjoyed.

The focus on an overworld connecting the dungeon and having multiple towns full of people to check up on periodically gives this a much more chill vibe than Origin. I also really love the look of this game, the lush jungles, the weird ancient ruins, the dank dark caves, it all has a very unique feeling to it that I think could only really be captured during this era. The soundtrack is great too, the calmer vibey tracks and the pumping battle tracks each do their job very well. Also ended up enjoying this story more than most of the entries I played so far, the little ways it ties back into previous games were really appreciated.

Some of these dungeons can go fuck themselves though, especially the one with all the platforming. Dash jumping is probably the worst mechanic I've come across in any Ys game so far, and despite it being optional I still lost a solid couple hours trying to get a couple of chests.

Reviewed on Jan 29, 2023


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