I find it very hard to keep engaged on narrative focused games, even when the story is good. I'm never sure when these types of games click with me. I think the fact that Soma never takes the control from you, and every action requires some form of interactive motion (e.g. doors are not opened with a button, but with a motion, levers are the same, etc.) help a lot to keep my attention. The art direction and sound design create the perfect atmosphere.

The stalking sections are an obvious negative point, but they are so short, and everything else is so great, that it didn't really bother in the end.

Reviewed on Oct 20, 2023


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