I think Arkane's design philosophy benefits from repetition and a little bit of trial and error, so the narrative solution they found with Deathloop fitted very well.

Unfortunately, I thought the beginning was pretty bad and almost made me give up on the game. Some of the progression  and upgrade systems were needlessly  complex. I'm also not a fan of randomized  loot and trinkets that add minimal improvements where make you just micromanage upgrades that don't bring any meaningful changes.

Reviewed on Dec 23, 2023


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