Lots of style, interesting setting, great music. The combat I believe would be the highlight for NEO:TWEWY. It is surprisingly great although it gets a little inconsistent in higher difficulty levels (some encounters being extremely easy while in other you die in two hits). There is a lot of room for experimentation with something around 300 different pins. Sometimes it gets a little chaotic with the amount of effects on display, and is hard to predict the enemies behavior. Although it is not perfect, it has a lot of depth, and is a step in the right direction.

The amount of collectibles (clothes, music, books, foods, pins, social network) brought a collectathon layer to the game that I wasnt expecting to be so engaged in.

My biggest problem here is the pacing of the story. For me it felt that 90% of everything that happens in the game is just filler. On top of that there is a constant interruption during gameplay for exposition which becomes very annoying quickly. Other than that I think the story is pretty interesting overall.

Reviewed on Aug 23, 2021


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