This is some good ass platforming. Level design on point - especially a bunch of the bonus strawberry areas. Not as difficult as I expected, honestly (yeah I'm a gamer 🥱). It's actually really impressive how well the levels in this game slowly ramp up in difficulty while never feeling TOO hard or obnoxious as a lot of other precision platformers do.
I kind of wish the devs did more brainstorming for ideas. Most of the level gimmicks are just different ways to make you jump farther. I guess it works nicely enough, but there's surely so much more that can be done with this moveset.
Story did absolutely nothing for me. I just started skimming through the dialogue halfway through. More power to people who resonate with it though. Personally, I just want to fly through the air and stomp on shit.
Haven't done "Farewell" yet. Might bump up the score if it's as good as the base game.
I kind of wish the devs did more brainstorming for ideas. Most of the level gimmicks are just different ways to make you jump farther. I guess it works nicely enough, but there's surely so much more that can be done with this moveset.
Story did absolutely nothing for me. I just started skimming through the dialogue halfway through. More power to people who resonate with it though. Personally, I just want to fly through the air and stomp on shit.
Haven't done "Farewell" yet. Might bump up the score if it's as good as the base game.