Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.

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Been playing this game on and off for little more than 2 years. I only wanted to consider it finished after 100%ing it, and today it's finally done!
To me, this game is perfect. Everything is very well-made, and every aspect blends perfectly with each other. If you love platformers, this game is simply a MUST. And if you at least don't hate them, you should still play it, even if using Assist Mode to give you a hand.
After 52 hours, my climb is finished. And I can only look forward to future projects made by those amazing artists! Earthblade, come home baby!

Pure and simple platforming. Excellent level design, excellent music and visuals, excellent variety in mechanics, excellent controls, excellent level of challenge, excellent amount of content.

Challenging, rewarding, and fun. The simplistic controls combined with fantastic levels with a great score from Lena Raine makes for one of my favorite games in the past decade. With its great characters and charm, Celeste wrapped me in and I played everything this game had to offer, ending at a strawberry count of 182/175. It’s just a game about climbing a mountain, but it’s a climb worth doing every step of the way.

Celeste é um jogo perfeito na maioria dos quesitos menos a dificuldade que é muito difícil não é que nem Dark souls que é desafiador na medida certa e rasuavel na celeste é feito pra ser puramente difícil