Some camp, melodrama and self-indulgent projection - it sure is a 1992 visual novel for teenagers. Afaik it's not the first of its kind, I think I played a few on Master System (and that's before considering how text adventure and point & click fit into this conversation), but the restraint of its visual elements respects the 'novel' aspect very well, setting the least intrusive flavor possible so the reader imagine the rest from context clues. That alone makes this a titanic progenitor in the genre, whereas I feel many prior games are glorified cutscenes and limit the breadth of their story to what they can tangibly render in the game environment. Very interesting. Thank you C_F for sharing and streaming this with the gang.

Reviewed on Mar 17, 2024


1 Comment


1 month ago

Agree with everything. Yeah it's far from the first VN or even the first outright popular one in Japan (cough Portopia cough) but as a VN head I really enjoyed seeing the genesis point of Chunsoft as a company and how many VNs directly copied its presentation. Thanks again for joining!