Had the chance to try the (MUCH PRETTIER BUT MUCH HARDER) arcade version recently and it got me to go back to the Genesis port. Became a much more fun experience once I looked the manual over and learned the acceleration system and invisibility pickups. Even if the object pop-in is kinda dated, it runs super smooth for an early title - better than Harrier II and Panorama Cotton tbh. I'd call it my favorite of the console's rail shooters, but I don't like the full-movement spaceship sections: It's hard to see incoming fire and the collision feels completely fucked. Oddly the best strategy tends to be dodging w/o attacking enemies back - just focus on evasion. Thankfully the boss fights remain pretty sober throughout.

Reviewed on Jul 11, 2022


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