You already know this game is good, so here’s some quick thoughts you can skim through:
- The game felt too easy more often than it felt too hard. Some bosses like Morgott and Maliketh melt in 5 seconds and it’s really a shame.
- Like DS1, the level design falls off a little past the halfway point. Not as bad but still noticeable.
- With that being said, the vast majority of the legacy dungeons are outstanding and some of the best in Fromsoft history.
- Fromsoft has absolutely peaked with NPCs and their questlines here. Ranni’s is probably the best questline they’ve ever done.
- Build variety is very good but the amount of faith scaling remembrance weapons is insane and it honestly was really frustrating as someone using an intelligence build.
- The lore, while enjoyable, seems to have a lot of missing parts to it, primarily when it comes to the motivations behind major characters and their decisions. Hopefully this gets cleared up in the DLC.
- The game felt too easy more often than it felt too hard. Some bosses like Morgott and Maliketh melt in 5 seconds and it’s really a shame.
- Like DS1, the level design falls off a little past the halfway point. Not as bad but still noticeable.
- With that being said, the vast majority of the legacy dungeons are outstanding and some of the best in Fromsoft history.
- Fromsoft has absolutely peaked with NPCs and their questlines here. Ranni’s is probably the best questline they’ve ever done.
- Build variety is very good but the amount of faith scaling remembrance weapons is insane and it honestly was really frustrating as someone using an intelligence build.
- The lore, while enjoyable, seems to have a lot of missing parts to it, primarily when it comes to the motivations behind major characters and their decisions. Hopefully this gets cleared up in the DLC.