A game too concentrated with being quirky than making anything feel good to do. Shooting feels bad, the level design is ass that often involves trial and error, picking up collectibles mandatory or not depends on the player character even wanting to distance be damned, and the bosses are either stupid easy "shoot target like 4 more times than normal" or pure gimmicks. I got through what felt like most of it and just gave up, it's not worth it.

Reviewed on May 07, 2022


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