Gave this one a couple hours and I don't think it's going to be for me. The art direction, presentation, world-building, and production values are all pretty great, and the combat is fun with an interesting injection of dice and card mechanics into real-time battles, but there simply isn't enough to do aside from combat and fetch quests, and consequently the world isn't much fun to actually explore; this is a game badly in need of platforming or additional puzzle elements in between battles. It also doesn't help that the map isn't very useful, showing which zone of the level you're currently in but not where you are within it. Thunderful should have made this into an animated series or a proper action-adventure game instead, sorry.

Reviewed on Jul 11, 2023


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