It's alright I guess. It's poorly optimized (on mobile) and I had to play it muted, but I had fun trying to do the objectives, though it's up to luck most of the time.

I don't know how to feel about trying to archive homeostasis between my stats by making choices I don't agree with. Most of the time you are just trying to survive and hoping the game throws you a bone to progress. When I became emperor I immediately died because my umm... sword stat? was too high.

The best part of the game, for me, was the combat. It was what kept me engaged, even though I only lost once. It has a "deck building" aspect to it; you have 9 slots available and you can get units by making allies through your choices. There's even a multiplayer mode for it, too bad I couldn't find an opponent.

Reviewed on Jan 21, 2024


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