Recent Activity


Maradum completed Eiyuden Chronicle: Hundred Heroes
While Eiyuden Chronicle can be counted as a succesor to the Suikoden series it does not come without issues. It captures a lot of why Suikoden was so amazing but unfortunately has some rather big misses.

First of all, the game looks absolutely stunning. The art style is gorgeous, characters look amazing, animations are super clean. Everything looks beautiful.
The same can be said for the soundtrack. The main theme is one of the best tracks this year and the game itself has a great mix of fast paced battle tracks and beautiful village/travel pieces.

The shining star is definitely the Suikoden system of 100+ heroes. Finding new allies, adding them to your army, trying out which combination is the best feels absolutely phenomenal. Some characters have combo attacks with each other that you can experiment with, some characters are straight up better in a few stats. Finding out the strengths of each one is a lot of fun. You also have a great rune and armor system that lets you tune your characters even further.

A few hours into the game you also get your castle, where you can perform upgrades and all the heroes you found before will take certain roles in the town and make it a super lively experience.

Combat is classic turn based where you pick all your actions first, then they play out in order. You can pick between normal attacks, rune attacks, magic and passives (counter, magic counter/defend). Random encounters are fast and easy, while bosses will challenge you a lot from time to time, while never being unfair.
The game also has some 1 vs 1 duels where you pick between attacking and countering. Unfortunately this feature feels pretty boring as you only pick between two options without any further player input. The same goes for the big army fights, where you move around your legions on a battle field. After 2 of those they are always the same however - they get tedious

You will come across some dungeons, which are mostly good. The design can be repetitive sometimes and some hallways might be too long - but overall all of them are fine, but nothing special in terms of level design.

The biggest weaknesses of the game are the main story and the character development, especially of the main cast. Both feel very shallow. The main story has some good moments, but it always feels like it is just scratching the surface of something better. It either feels rushed or not fully explored, it never gets really deep and the main topics of the game do not get enough attention. Same goes for the main cast. While the 3 main characters are all likeable they barely get any special moments - or they simply do not hit hard enough.


Overall it is a good RPG with great mechanics and combat options. Playing around with all characters trying to find that "perfect party" was the most fun for me personally and the gameplay itself kept me engaged enough to finish and appreciate the game itself.

9 days ago


Filter Activities