MarlBocks
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
25h 42m
Days in Journal
2 days
Last played
December 19, 2022
First played
December 11, 2022
Platforms Played
Have you already watched something, like a series or an anime that is not great, but you can't stop yourself from watching? This is Danganronpa.
It's a visual novel, so of course the main thing i should talk about is story and characters (but i did like a lot the soundtrack). The premise is cool, the first part of the game has a pure despair atmosphere of not knowing what is going on that i liked a lot. I have issues coming from few of the chapters, like predictable culprit and closer to the end a lot of expository lore. But besides that, i liked the way the game tell the story. When i understood they don't want WHO, but HOW, it made the game better.
The characters are stereotype in the maximum mode, at least that's what you think at first. Some of them have a little but satisfactory growth, not everyone, because, you know, not all of them get enough screentime...
Gameplay we have a "social link" type of mechanic in the calm moments before the trials, simple but okay. The Deadly Class Trials, oh i loved those. First of all the art style in the game is pretty good, in the trials they are far better. All the minigames and truth bullets are cool, especially the Closing Argument. I am weak for playing the main theme for these moments, sorry.
Danganronpa: Trigger Happy Havoc is far from perfect, but i had so good time playing that i can overlook some of the many issues. Not my favorite visual novel out there, but certainly memorable, and i do recommend.
It's a visual novel, so of course the main thing i should talk about is story and characters (but i did like a lot the soundtrack). The premise is cool, the first part of the game has a pure despair atmosphere of not knowing what is going on that i liked a lot. I have issues coming from few of the chapters, like predictable culprit and closer to the end a lot of expository lore. But besides that, i liked the way the game tell the story. When i understood they don't want WHO, but HOW, it made the game better.
The characters are stereotype in the maximum mode, at least that's what you think at first. Some of them have a little but satisfactory growth, not everyone, because, you know, not all of them get enough screentime...
Gameplay we have a "social link" type of mechanic in the calm moments before the trials, simple but okay. The Deadly Class Trials, oh i loved those. First of all the art style in the game is pretty good, in the trials they are far better. All the minigames and truth bullets are cool, especially the Closing Argument. I am weak for playing the main theme for these moments, sorry.
Danganronpa: Trigger Happy Havoc is far from perfect, but i had so good time playing that i can overlook some of the many issues. Not my favorite visual novel out there, but certainly memorable, and i do recommend.