Cyberpunk 2077 features amazing concepts, but was executed in a lazy, mediocre, and greedy manner.

After waiting for years and enduring the disastrous launch of an unfinished game, I finally played it despite my friends advising me not to. My thoughts on this game are that it is a lazy attempt to recycle the generic AAA formula for open-world games. It feels like Fallout, but with an excessive amount of unfunny bugs. I avoided many game systems, such as upgrading, crafting, and even the skill tree, yet I still completed the game easily on the hard difficulty. If a company cannot produce a decent RPG-FPS, they should at least focus on the story or the characters. However, they failed to do that.

The main story of Cyberpunk 2077 is extremely dull. I cannot even say it is generic because it is not even done well. It features a time skip of V's entire journey from a nobody to a mid-level Edgerunner. How can I grow to like characters when the story rushes through events as quickly as possible? The only character I enjoyed was Johnny, who was well-played by Keanu Reeves. His charisma was necessary. Apart from Johnny, I do not care about anyone else in the game, except maybe Judy to a small extent.

One aspect of the game that they did do well was the city itself. The city is stunning. The best way to enjoy the game is to use the photo mode. My PC is high-end, which allows me to witness the game at its best, but I am aware that PS4/XOne gamers have to endure a poorly optimized and ugly game. That is unforgivable for a launch.

There is not much else left to say. The number of bugs ruined my overall experience, but I can see myself going back and playing the game again with a different gameplay style (although it does not make much of a difference).

Reviewed on Apr 14, 2023


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