Completed the remainder of the phenomenon intel in Gongaga. Disappointed that all the exercises are just standard combat trials, I receive than my fill of those from Chadley. It could've been interesting if more unique factors had been added in, like an escort mission where you're accompanied by shinra troops like in Chapter 4, but one of them is attacking your escort. Perhaps have environmental factors like in FFX when you had to power a crane with lightning magic. The ending is also weird, is no one suspicious of Cissnei? did not a single person in that room besides Cait Sith piece together she's a Turk?
Met Cid for the first time; I'll save my consensus on him for later.
The combat simulator trial: 'Head Case' really grinds my gears. I managed to complete it with Cait Sith casting sleep on the enemies once the brains were seperated from the mindflayer and then built synergy between Cloud & Tifa, which let me stagger him and quickly finish them off. The real trouble here is dealing with the AI, you have no control over who they choose to target for auto-attacks when not in direct control of player. I remember in interviews, developers said they wanted to "surpass the gambit system", sorry to lay this on you, but you didn't. While 'Auto Unique / Weapon Ability' materia helps to reduce the amount of micro-management, it doesn't come close to having custom set AI behaviour.