A-tier among the choice-driven adventure games.

You are rewarded for paying attention!
Someone suggested "play as if trying avoid 'horror movie character cliches' and the characters will live." Devs ensured this internal logic remains consistent with clues, reports etc.

Plot was nicely paced, filled with great branching choices. The actors were told to play stereotypes and the acted very nicely. Very well done visuals/animations and great OST from Dead Space composer Jason Graves. Nice use of PS4 motion controls + touchpad too.

---------------------------------

[SPOILER THOUGHTS]
- My playthrough - Saved Sam and Chris.
(Last played 3 months ago before now playing through to ending, so my judgement is clouded).
- I loved the way Josh went from a dick to genuinely great character (based on choices of course).
- Love how genre changed from Slasher to supernatural to psych ward horror to monster hunt. It kept the story so fresh. And pacing wasn't bad either.
- Butterfly effect mechanic is such a good cloak to over its choice-consequences system. Beats out Telltale's approach easily.
- Josh's backstory is sad though slightly dramatic.

Reviewed on Apr 07, 2024


Comments