There is nothing much to say about this one, which doesn't mean that the game was bad per se, it just wasn't so long that I got any proper lasting impression. It doesn't offer a much of a challenge, the levels themselves are very short and enemies are fairly few. Only time those enemies managed to actually hit me were some traps you probably only fall for once in a playthrough.

Each time you complete a level, you face against a boss in a fighting sequence. Although the mechanics have changed, the challenge remains pretty much the same. Just block, hit where you can and use your special whenever that gets full. Soon you notice you've run out of the game.

The game's weakness is definitely the lack of challenge and it's length, because everything else is pretty damn well done. The controls feel solid and satisfying to use and the music is pretty banging, probably one of the best NES game soundtracks I've heard.

The game feels like something that was made as a quick tie-in for a television show but developers themselves couldn't stand doing half-assed job out of it.

Reviewed on Feb 12, 2024


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