Choujin Sentai Jetman

Choujin Sentai Jetman

released on Dec 21, 1991

Choujin Sentai Jetman

released on Dec 21, 1991

In the year 199X, Earth Defense Sky Force orbits the planet. They survey the Earth 24 hours a day to maintain world peace. When problems arise they send in agents to help out. SF-W6 and SF-W3 are two such agents. Upon completing a mission they are promoted to J-project status. Aboard the ship, The Chief explains that when hit with Birdronic waves, they will turn into Choujin Sentai. Immediately after Tendou Ryu's conversion into a Jetman, the enemy Vyram attack. Radiguet, the leader of the Vyram, announces that they have conquered other detentions and now plan to conquer the 3rd dimension. During this attack, Ryu loses his girlfriend Rie through a hole in the ship. The Birdronic wave machine shatters and the remaining 4 waves are sent down to Earth at random. After the attack Ryu and The Chief search the Earth to find the remaining members of the group.


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Döneminin popüler oyunlarından. Müzikleri çok hoş, Ranger spriteları güzel. Shatterhand oyununun reskin ve daha basit hali.

Sixth GOTW finished for 2024. Good music, tight controls, and some fun change-ups with the boss battles. However, the level design was atrociously simple, with the enemies being few and far between and offering little in the way of difficulty or variety. Relatively fun, but short and simple.

Really nice looking platformer for the Famicom, and it controls really tightly. Boss battles are a nice change of pace and engaging. Level design is unfortunately completely brain dead, really dragging this game down.

There is nothing much to say about this one, which doesn't mean that the game was bad per se, it just wasn't so long that I got any proper lasting impression. It doesn't offer a much of a challenge, the levels themselves are very short and enemies are fairly few. Only time those enemies managed to actually hit me were some traps you probably only fall for once in a playthrough.

Each time you complete a level, you face against a boss in a fighting sequence. Although the mechanics have changed, the challenge remains pretty much the same. Just block, hit where you can and use your special whenever that gets full. Soon you notice you've run out of the game.

The game's weakness is definitely the lack of challenge and it's length, because everything else is pretty damn well done. The controls feel solid and satisfying to use and the music is pretty banging, probably one of the best NES game soundtracks I've heard.

The game feels like something that was made as a quick tie-in for a television show but developers themselves couldn't stand doing half-assed job out of it.

This game just accidentally popped up in my memory as one of these childhood memories. Back then, I thought it's one of the best games ever. After completing it, I think this might be true. One of the best NES games imo. Despite pretty simple design, it has very enjoyable gameplay and the music is so awesome. The levels are pretty simple, except the last one, but the challenge is fair. It's 4.5/5 from me.