Reviews from

in the past


Döneminin popüler oyunlarından. Müzikleri çok hoş, Ranger spriteları güzel. Shatterhand oyununun reskin ve daha basit hali.

Really nice looking platformer for the Famicom, and it controls really tightly. Boss battles are a nice change of pace and engaging. Level design is unfortunately completely brain dead, really dragging this game down.

Game Review - originally written by (wraith)

This game is so ridiculously easy … it’s ridiculous! It’s a platformer, where you can choose which stage you want to play, then play through with one of five characters. There’s really no difference between the characters, except that two are armed with a sword, two are armed with a gun, and one is armed with their fist (although I guess that would make them unarmed). It really makes no difference, though. A blind, lame, mentally deficient mule could beat this game. But that’s not to say the game is bad though. Just easy. It also looks like it’s based on an anime or something, due to the fact that the characters combine and transform into a transformer-looking giant robot. You don’t see that very often in an Nes game unless it’s based on something. (editor's note: it is based on something!) Unfortunately, there is so little text in the game, it never really explains it. Either way, if you like platformers, give it a try.

Típico plataforma de nintendinho. Um dos poucos jogos de Tokusastsu para o console. Nos anos 80/90 eles eram muito famosos. As cores e gráficos são muito bonitos e a música é envolvente. Gosto muito da parte do jogo em que se joga com os heróis, mas não gosto das lutas dos chefes (apesar de ser lógico uma luta entre robôs gigantes).


Shatterhand lite, with giant robot fights instead of bosses. Surprisingly easy, and not particularly interesting.

Sixth GOTW finished for 2024. Good music, tight controls, and some fun change-ups with the boss battles. However, the level design was atrociously simple, with the enemies being few and far between and offering little in the way of difficulty or variety. Relatively fun, but short and simple.

There is nothing much to say about this one, which doesn't mean that the game was bad per se, it just wasn't so long that I got any proper lasting impression. It doesn't offer a much of a challenge, the levels themselves are very short and enemies are fairly few. Only time those enemies managed to actually hit me were some traps you probably only fall for once in a playthrough.

Each time you complete a level, you face against a boss in a fighting sequence. Although the mechanics have changed, the challenge remains pretty much the same. Just block, hit where you can and use your special whenever that gets full. Soon you notice you've run out of the game.

The game's weakness is definitely the lack of challenge and it's length, because everything else is pretty damn well done. The controls feel solid and satisfying to use and the music is pretty banging, probably one of the best NES game soundtracks I've heard.

The game feels like something that was made as a quick tie-in for a television show but developers themselves couldn't stand doing half-assed job out of it.

This game just accidentally popped up in my memory as one of these childhood memories. Back then, I thought it's one of the best games ever. After completing it, I think this might be true. One of the best NES games imo. Despite pretty simple design, it has very enjoyable gameplay and the music is so awesome. The levels are pretty simple, except the last one, but the challenge is fair. It's 4.5/5 from me.

Um dos jogos mais importantes da minha vida. Jogo sensacional e que deveria ser experimentado.

Side scrolling action game. Can use a main attack, duck and attack, jump, kick that gives slightly more height, and a one use bomb style attack that kills everything on screen. Five characters with two having a gun, two swords, and one a gauntlet. Melee does more damage and characters have 1-2 more health than ranged weapon users. The gauntlet looks like it would have slightly less range than the swords so I don't know why that character got seven health to the two sword users eight. Boss fights are between monster and your robot in a fighting style game with a three hit punch combo, block, and a powerful attack that you can activate once you deal and take enough damage to fill a power bar. Controls well enough but extremely easy even without all the healthy and occasional bomb attack refill drops, short, limited enemy variety, and dull stages that do little but change the background look.

Screenshots: https://twitter.com/Legolas_Katarn/status/1588817214542860288?s=20&t=KuZhHQ4IIIJ4NdyUTGdHaA

joguei no dvd game da britania, bons tempos

É um bom game, não tem nada de mais, mas é bem divertido e os gráficos até que são bem legais