This game is an enigma. By all accounts of "good game design" this game is complete fucking dogshit and yet it seems like tons of people who play it end up falling in love with it, myself included.
Maybe its specifically for that kind of nonsense design it loves to indulge itself in, maybe its just the visual and audio atmosphere paired with the relative lack of challenge creating a really pleasant vibe, or maybe its just that Sonic's pinball physics make him fun to move around in such strange environments. Either way, Sonic CD is a must-play piece of art in my opinion if only just for how strange it is.
Maybe its specifically for that kind of nonsense design it loves to indulge itself in, maybe its just the visual and audio atmosphere paired with the relative lack of challenge creating a really pleasant vibe, or maybe its just that Sonic's pinball physics make him fun to move around in such strange environments. Either way, Sonic CD is a must-play piece of art in my opinion if only just for how strange it is.
3 Comments
to me Sonic CD is the closest Sega ever got to perfecting the Sonic aesthetic. This is the true sequel to Sonic 1, for better or worse.
I fully agree! I think there's something really special about this weird ass game, despite its design being really questionable. It's a mess but it gives me such nice vibes when I play it that I just can't resist. Maybe it's the soundtracks that are masterpieces or just the concept itself being really ambitious and extremely cool for Sonic.
This comment was deleted
mellorine
2 years ago
it's kinda like the one game that uses the gameplay as a backdrop for the atmosphere of it, like how sonic's physics are looser and more controllable whereas the other classic games (excluding mania) are more strict about their physics and momentum and you really have to think about how you're moving and commit to it.