So here's the hot take of the summer: This is actually my favorite game in the series. I love almost every piece of streamlining that was done from Zero 3, as while that game is fantastic in its own right it was also a little bit too easy to snap in half (That and I was never too big on the Recoil Rod in general).

Zero 4 takes the best aspects of the whole series: The simplicity of Zero 1, the varied brutality of Zero 2, and the customizability and polish of Zero 3, and rolls them together in a conclusive, jawdroppingly gorgeous package. While the crafting system is a dud and practically requires a guide, the rest of the game is ace in design and the Z-Knuckle is an absolute blast to toy around with.

Reviewed on May 21, 2021


1 Comment


2 years ago

good points