Seve was a character that kind of took me a minute to get a proper feel for. He's heavier in movement than I expected, but once I spent some time with him I found the controls and gameplay to be really strong. It leans more in the Banjo Kazooie styling, forgoing tight controls for hefty platforming. I don't think it will be everyone's taste but there is a good amount here to experiment with.

Part of me is hesitant to say this, but this might be the best looking N64 style game. I just really loved the way colors complimented each other. Character designs had a timeless feel while being very retro. Humors good and the soundtrack while limited is pretty solid. I don't think any song get better than the Tutorial theme. It's even the one they included in the trailers. It's just a really unique sounding song for the N64 style, at least from what I have played so far.

The main/only real level is pretty great but it is also an example of the games main problem. It's not the length of the game as Kiwi64 showed us you can have a short adventure as long as there is some solid variety. As much as I think the level is iconic and very memorable, it would have worked better to have a few smaller locations rather than one larger stage.

Overall this review sounds like a mixed bag but I think the whole is greater than the sum of its parts. Corn Kidz 64 is a strong platformer that I really would love to see a sequel for.

Reviewed on Mar 07, 2024


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