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MikeyEhms completed Super Paper Mario
Had a lot of strange feelings when replaying this tbh. It used to be my favorite Paper Mario game (mostly since it was my first), and I’d always think about how the writing and world design were far more interesting here this than in TTYD whenever I reflected on the series. But even though I still do like it quite a bit, I’m not sure if that’s a very honest position for me anymore.

I do think it has a handful of ideas that are more realized than its GameCube predecessor (primarily how the game assigns unique mechanics to the 4 main characters that carry throughout the whole game, especially swapping to 3D). And yeah I do get more out of the writing and character dynamics here; but honestly, as I was playing more and more I found myself just puzzled at its very existence.

I understand that it was originally intended for the GameCube—and therefore might’ve faired better as a companion to TTYD than a sequel—but I couldn’t shake the feeling that this is just way too weird and different of a project to the entirety of the Paper Mario series that it’s nearly impossible to compare them side-by-side. This is a side-scrolling platformer through and through and what that genre invokes/necessitates is almost totally opposed to that of the turn-based RPG genre. It doesn’t matter how much you try to blend the two as they were made to be entirely unique experiences.

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