A perfect bullet hell game. The art style is just pure fun, and I love how much fun the game has with its plot. Also, multiplayer is much more fun than I expected, and it’s a great add on once you finish the game. I haven’t yet played the new chapter they added a while ago, but I’ve heard it’s great too. The level design is amazing too, and while difficult, I never actually found my self getting mad after I lost, which is a good sign in terms of gameplay quality.
I just wish there was a little more to explore and play after you finish the campaign, but that’s my only real minor complaint.

I understand the appeal of this game, but I can’t help but hate how 80% of the game just feels like waking around doing nothing but trying to progress the plot. The bosses are great, the lore is special, but after a while it genuinely just felt like a waste of time just trying to reach an ending that had already been spoiled thanks to how mainstream this game is. Probably gonna push myself to finish it eventually, but it’s not really for me.

This is really great, I just wish the campaign wasn’t such a huge part of the game, and you have to go out of your way to disable a setting just to unlock all the tools in sandbox without completing the campaign. Other than that, this is everything I had hoped for; would absolutely recommend.

My attention deficit ass is in love with this game.
Also making your own units is incredibly fun and easy, which is pretty much half of the game at this point for me.

This is perfection so far; Amazing Visuals, An awesome map and decently balanced gameplay. My issue is, this really feels like the more polished first version of the game, with the second half of the actual story cut off. The late game at this point is basically non existent, and there isn’t a lot to do that you couldn’t in the first game.
I understand the game isn’t quite finished yet -but given how it’s been almost a year, until we get a new gameplay expansion, this is the highest I can give the game in its current state.