reviewed Rage Racer
I'm a little shocked this one is rated lower than the original on here - ok it's by 0.1, but still - this seems like a straight upgrade to me. The cars control better, the course is a little more interesting, it has really great music, and there's a lil currency and customisation system which I appreciate. Having some progression helps make it feel less like an arcade game you'd play with some buddies every once in a while and more like a console game I want to play more often. The game's aesthetic is drabber and duller than the last two and next one, which lends to it not ageing quite as well, but it still achieves that late 90s - early 2000s feel of "this thing is trying to be cool, swings hard and misses, but is still kinda interesting and fun in its attempt?" I like it.
Problem is, I believe there's still only one course you go multiple routes through. I actually like this by itself, but I think the game needs more than one. Also, I still don't fully understand how to drift in this dang game. But maybe that's ok; I suppose games need some mystery. The original Assassin's Creed had the bedroom of cryptic blood at the end. Undertale has W.D. Gaster. Rage Racer has drifting. There are some things we aren't meant to know.
So, I've played the original and this [Editor's note: I didn't play Ridge Racer Revolution because as of 5 seconds ago I don't believe in revolution. Ridge Racer should affect change within the racing genre by just being slightly mad about things.] and I'm excited to play Type 4 since everyone seems to love it. Yep!
Reviewed on Dec 13, 2022
5 months ago