They just fucking nailed it. Do I have to say anything else? Well not really but I'm going to.

RE4 is an intensely rare game. I think I'm quoting Noah Gervais here, but it truly did come out fully formed; both a new genre was birthed overnight, but they also got so much so right that it still stands today as a pillar of everything its genre can be.

RE4R is an intensely rare remake. It so deeply understands what makes the original work, and not only recreates all the best parts of the original with a deep love for it, but also has the courage to go beyond and expand upon it in such interesting ways.

The combat still has so much of what you loved, but with all the lovely modern sensibilities from RE2 remake integrated into it. They expanded on the knife in ways I suspect will be controversial amongst diehard fans of the OG, but I love it. Essentially making it way more useful, but also having it be another resource you need to keep track of. Parrying is quite ridiculous but it fits RE4 Leon so well. After all, isn't the biggest change from the old survival horror entries to more modern RE4-likes just how cool Leon is and how eager he is to face his enemies head-on? Let him parry that motherfucking chainsaw. He deserves it.

Speaking of being fucking cool as hell, I was really curious/nervous about how everyone's characterisations would turn out. There was certainly room for improvement in the original (a lot of the characters were likeable but didn't have much actual character to them (Ashley)) but if they went too far into seriousness they would lose what made the original's tone so special. Well, they somehow had their cake and ate that mfer too. Leon is more sad, angry and visibly scarred from the events of RE2R, yet still ready to quip at a moment's notice, and somehow it works so well. I think this is going to end up being quite subjective, but I never thought they were reaching to include certain lines. Leon is less silly action man, and more cop who is so done with these zombies that he's gonna shit-talk them all day. I couldn't stop laughing every time him and Salazar interacted, because Salazar is still a silly little castellan man, but Leon is just that bit more grounded than he was before, allowing him to act as a (somewhat) straight man to this gleeful creepy funhouse castle boy. And I've gotta say I loved every cutscene with Leon and Luis together, and Leon and Ada together. They all have so much charisma and chemistry together. A joy to behold.

Ashley is also a huge improvement. She's still absolutely scared, but has so much courage. Ashley coming to trust Leon is handled quite subtly too, mostly done through gameplay early on. Her questioning certain things Leon asks her to do that would be questionable but eventually seeing his logic, both of them asking the other if they're ok after particularly painful fights, it works.

And I also loved how they expanded on the treasure/PESETA/upgrade systems. Giving you more choice with gem placements, way more lil side quests like the blue medallions, and especially the shooting range which is like the best fun fair attraction you've ever been to. It even has gacha! It all combines to keep my almonds activated consistently throughout the entire experience. Also the egg is still in the oven, which was the best part of the original.

Some people have called this game soulless and honestly I couldn't disagree more. First of all, we all know the soul is stored in the Regenerador ass jiggle physics. Second of all, this game is just bursting with love for the original, a clear understanding of what made it good, and a willingness to go out there a bit and juggle between the OG and their own take on the material. And that's exactly what this: their own take on the same gameplay philosophies. It doesn't supplant the original, they both stand together. They're both kings in my book.

Reviewed on Apr 01, 2023


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