it's one thing to try too hard, it's a whole other thing to not even succeed.

To keep from letting the fatigue set in (if it hadn't already), Mega Man 6 adds two new Robot Dog+Robot Boy Combination Modes for Mega Man to use in his mission for everlasting peace. The hard hitting Power Adaptor makes Mega Man's charged shot deal one tick of damage more than a regular charged shot, but with a fraction of the distance. You cannot slide with it. Save for some very specific instances, it is only useful as a glorified key for breakable walls. The other adaptor breaks something other than walls, it breaks the game itself.

The Jet Adaptor lets Mega Man fly for a short period of time. You can't charge your buster with it equipped. Hell, you can't slide with it on either, but you don't need any of that. The Jet Adaptor allows you to skip almost everything in the game. What's the point in fighting a tough enemy or performing tricky platforming if you can just fly over it? I would understand this if it was a secret mode, or something that involves collecting something from each stage, but you could get this item after your first boss kill (just so long as that first kill is Plant Man).

The Jet Adaptor is what i imagine purists think an Easy Mode is. You are indeed cheating yourself by avoiding playing the game, but look at that cover art. The Jet Adaptor is front and center, Mega Man 6 WANTS you to use it. You're playing the game as intended. There's only one tricky jump towards the end you have to do with the Jet Adaptor, but everything else is just easily skipped.

And the worst part? The parts you're skipping with the Jet Adaptor aren't even all that great. This is a pretty weak Mega Man game that struggles to find an identity.

They never shoulda made Tomahawk Man, man

Reviewed on Mar 04, 2024


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