My problem with this game is that it's just fine. It doesn't do anything special. Gone is the press turn system and the one more system from Persona and in its place is the sabbath system. I don't think sabbaths added enough to keep the combat interesting or satisfying. SMT isn't usually known for its amazing story but what we got here is super generic trite. Dungeons are visually boring and are a slog to get through.

Reviewed on Sep 03, 2022


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